Considering Nighthawks as a narrative environment, TEM worked closely with Dr James Fox and Bild to reimagine this iconic artwork.

'This is what ⁠nighthawks looks like when mapped onto three dimensional space. ⁠ ⁠ The black gaps you see, are the areas that are not covered by the original painting, but we plan to fill in these gaps, and go further'⁠ - Dr James Fox⁠

'This is what ⁠nighthawks looks like when mapped onto three dimensional space. ⁠ ⁠ The black gaps you see, are the areas that are not covered by the original painting, but we plan to fill in these gaps, and go further'⁠ - Dr James Fox⁠

Working with virtual production on the MARS stage

Working with virtual production on the MARS stage

Using xR technologies and Unreal Engine our documentary meshes virtual and physical worlds within a single lens based journey

Using optical analysis to inform the digital reconstruction, we have uncovered new and unknown aspects of the paintings geometry.

Working with paint simulation software and AI generated brushwork we have been able to extend Hoppers' iconic style far beyond the 2D canvas

These extracts show the same moment in two different worlds. On film and on Stage

These extracts show the same moment in two different worlds. On film and on Stage

By allowing Dr Fox to step into this virtual environment, his narrative journey can be crafted from an entirely new perspective; the inside of an artwork

Inspired but the framing of Hopper's unique compositions we consider the idea of viewpoint, to offer a series of alternative perspectives, on this very familiar of paintings.

Nighthawks as a virtual space, creates both a dynamic lens on the viewpoint and the weather conditions

Nighthawks as a virtual space, creates both a dynamic lens on the viewpoint and the weather conditions

This concept considers how iconic artworks can offer alternative narratives, viewpoints and experiences through the multiplatform integration with VR, MR and AR worlds.

Built entirely in Unreal Engine, this virtual set can be accessed though mobile AR devices using Pixel streaming technology

Built entirely in Unreal Engine, this virtual set can be accessed though mobile AR devices using Pixel streaming technology

Created as a pilot for the Masterpiece series, we are in discussions with potential production partners to expand the concept using virtual production techniques.

The Full Six minute pilot is available below or in the link https://vimeo.com/temstudio

The Experience Machine

Experience Architecture